Mechanics
Classical mechanics is the study of motion and forces on objects. It includes kinematics, dynamics, statics, and energy.
Projectile Motion
Calculate and visualize the path of objects under the influence of gravity.
Newton's Laws
Apply the three laws of motion to solve force and acceleration problems.
Circular Motion
Analyze objects moving in circular paths with centripetal acceleration.
Conservation of Momentum
Solve problems involving collisions and momentum conservation.
Work and Energy
Calculate work, energy transformations, and power in physical systems.
Simple Harmonic Motion
Analyze oscillatory motion like springs and pendulums.
Simple Pendulum
Explore the physics of simple harmonic motion with an interactive pendulum simulation.
Elastic Collision
Calculate final velocities in perfectly elastic collisions with momentum and kinetic energy conservation.
Inelastic Collision
Analyze inelastic collisions where objects stick together and energy is lost.
Friction Calculator
Calculate friction forces, acceleration on inclined planes, and analyze static/kinetic friction.
Spring Motion
Analyze spring-mass systems with Hooke's Law and simple harmonic motion.
Rotational Motion
Calculate torque, angular acceleration, moment of inertia, and analyze rotational dynamics.
Centripetal Force
Calculate centripetal force, acceleration, and analyze circular motion dynamics.
Angular Momentum
Calculate angular momentum, moment of inertia, and analyze rotational conservation laws.
Free Fall
Calculate impact velocity, time of fall, and motion under constant gravitational acceleration.
1D Kinematics (SUVAT)
Solve linear motion with uniform acceleration using SUVAT equations.
Impulse & Momentum
Apply the impulse–momentum theorem to find velocity changes from force and contact time.
Mechanical Power
Calculate power from work/time or force and velocity for mechanical systems.
Torque Calculator
Calculate torque from force, lever arm, and angle about a pivot.
Center of Mass
Find the center of mass for two point masses along a line.
Relative Velocity
Calculate relative speed between objects in 1D or 2D motion.
Banked Curve
Find ideal banking angle and safe speed on curved roads.
Atwood Machine
Calculate acceleration and tension for two masses over a pulley.
Rolling Motion
Acceleration of spheres and cylinders rolling without slipping on an incline.
Quick practice quiz
Test your understanding — tap an option, then open the linked calculator to explore.
Projectile range on level ground (launch angle θ, speed v₀):
Open calculator →